It was a long time ago when this thread was alive, and decided finally to upload the whole thing again. Let's start with the template and the original for historical purposes: it was created by a French Bernd in the late summer of 2016, then I'll dump the whole thin in alphabetical order.
I don't think it's anything to do with age groups, since boomers are the ones who created the shitty zoomer social media sites in the first place. I think the biggest mistake people made was the use of irl identities online.
One problem is the over-commercialization of the net. Everything is business now, or everyone wants to make money out of his site, not just cover the cost but make profit. With minimum work. Why write an interesting article with original research when you can just copypaste shit from Wikipedia? Why give honest, informative opinion on stuff when you can shill products and services? Why make a fast loading, aestethic site when you can just plaster everything with ads? Etc etc.
>>22554 There may be a natural tendency for monopolies in social media. Keins who join exclusively for small talk with their family and friends will enter the site where those people already are, which is most likely the largest social media company. And people/institutions seeking the widest possible audience, from advertisers to attention whores, will always go for the largest site. Furthermore, these effects are self-reinforcing. This allowed previously small social media sites with the tiniest advantages over their competitors to grow exponentially and carve massive empires for themselves.
Metal bands also have pretty large amount of love songs. especially "light" subgenres of metal. More extreme metal has less love songs, I guess it is also related to "brutalness" of music. But these subgenres also less popular too.
I bought at Forever21 a pair of camo cargo pants - I've been wanting a normal pair of camo pants, not joggers. Also, I needed a basic jacket for spring/summer rainy day. Copped both for $31 cad shipped.
Here's my current list. "Literature" can mean a bunch of things. I'm going to take it by it's literal definition here, meaning any body of written works, historical or legend, like BO seemed to do here: >>22382 >Norse sagas in general >Gesta Danorum >Etymologiae (by Isidore of Seville) >Shahnameh >Tarikh iftitah Al-Andalus Everything else that I haven't read has already been mentioned here by BO.
I want to begin a new series about a Hungarian pen and paper role playing game I've already mentioned in other thread(s). It's called M.A.G.U.S. - Kalandorok Krónikái (Chronicles of Adventurers) and I wish to guide you through it's history, world and maybe even rules. Frankly I'm not well prepared and most likely not the best person for the job, but, well, I'm the only one here and this is the best it's gonna get. IRL talking with a real M.A.G.U.S. fan about M.A.G.U.S. is a real herculean challange as they can be extremely assburgerish about insignificant details, they can cite some careless comment from an obscure magazine's unknown article anytime and consider it rock solid canon they can base their opinion. It's worse to play it with an experienced fanatic as they are capable arguing to the point of the knife with the Kalandmester or Mesélő (Adventure Master or Tale Teller/Story-Teller, the DM, it's KM from no on) even if everyone knows the First Rule: the KM is always right.
Of course any other rpg can be discussed here, but I'd like to keep this thread for pnp or tabletop rpgs, crpgs should go into the Vidya thread.
>1st pic This is the Első Törvénykönyv (First Code of Law or Rulebook, from now on ETK). It was published in 1997 for the first time. >2nd pic The Nagy Zöld (Big Green). Well this is the real first rulebook, published in 1993. The rules were written for a few years (I saw some parts in a mag from 1991) still it was full of errors, fuck ups and inconsistencies some of them haunt even in current year and will haunt probably forever. Never read it btw. >3rd pic Második Törvénykönyv (Second Code of Law) published in 1995 so even this predates the ETK... This one... I don't think it is more than some shitty addendum, even the foreword states every rule in this book is optional. >4th pic The continent of Ynev. I've no idea how to pronounce it so I call it Inev. The world itself is called Satriale... no, Satralis it has two other continents noone cares about only some vague shit were written about them and are unplayable by default. I think the ETK not even mentions the planet or operates on the supposition that Ynev is the name of the world. In following posts you will meet names very typical fantasy worlds. Lots of them were borrowed from IRL or other fantasy resources so prepare some familiar sounding stuff.
Oh I forgot. It's just a typical medieval fantasy world, with elves, dwarves and orcs. Luckily I don't know anything about gay-ass halflings.
>>21322 correct on all counts
however go is also a very nice game
however unlike other games of simple rules and low entry barrier, enjoying go requires first developing enough familiarity or 'intuition' (specifically an strategic discernment) and that is achieved through playing lots and lots of games, unless you are instinctively gifted (or just very smart)
this is not qualitatively different to other 'complex' games but it's probably more pronounced in go than, for example, chess
this board is much too slow to provide for that necessary initial buildup
so playing go in the board should be fun but it will be better if people at least have previous exposure to it (it's simply not the same as say a game of draughts)
>>22073 Well then, adjourn this Go party. But, we could play Gomoku, being much easier. Fun fact: on the Hungary we call this game amoeba as the game. When we play it on paper, we usually outline each matches to separate them from others - since one paper can hold many matches -, which emphasizes an amoeba look as it usually drawn sloppy with rounded corners and such.